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we attended the first Bring Your Own Beamer event in the Netherlands, held at Setup Utrecht.
This concept gives all kinds of visual artists the chance to expose some of their work for free and is a melting pot of creative people. We presented two of our tools, Avoid the Void and the all new Blob Ross videocollagetool.

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The first tryout of the avoid the void game we're developing together with Anett Kulcar (Dansor) of the Comport records label. The player's target is to avoid the blocks coming towards the player by moving and jumping.

Minimal gameplay, highly addictive and a good workout!

This game is an example of the Tryplex Toolkit, a collection of QC patches we made for the Hyperwerk institute in Switzerland to make it easier to work with the kinect/ Sensebloom's OSCeleton in Quartz Composer.

The game/installation is available for festivals and parties.

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The tryplex toolkit is a set of open source macro patches for QC that work together with Sensebloom's OSCeleton and Synapse. It makes Kinect skeleton tracking more accessible. All patches are open source and a lot of samples are provided, as well as a puppet-tool and a skeleton recorder.


It's developed in the tryplex.org context, a collaborative open source project fro the Swiss Hyperwerk institute, for designing and printing 3d inflatables.

Project page: code.google.com/​p/​tryplex/​


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Impression of the visual set we played at CLASH in Groningen for several big artists: Tiga - Goose - Skream

We used different kinds of visuals. Collages, media-glitch, optical inserts and various oneseconds tools. Some prepped, some made on location and mixed these in to a mental show for a big crowd.

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PS:Theater is a young theatre company from Leiden. For the Key of Light Festival they wanted to have a bachus party. Or, a party that was not really a party, but a theatre performance, or a party? The message was, the guests do not know what they are in for. Here, oneseconds did a the video plan and installation on site. On the Bachus we did a videoperformance, seducing the guests to do crazy things in front of our installation. When the actors played their part, we indulged the crowd with according images. Live build, tracked and captured.

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The great Steye and the Ottowians Funkband. Frontman Steye, member of the illustrious PIPS:lab, needed an interactive, locally feuded sideshow for his album tour. oneseconds supplied him with a number of visual stimulants that where versatile in technique. Live videotools, miditriggered visuals and interactive devices, intertwined with Steye's refined music, made the crowd go wow!

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The sixscreen looptool allows us to record videoloops directly to a screen of choice, with a maximum of 9, wirelessly controlled by a camera and gamepad. We generate live video triptych or polyptych collages trough the evening with the people and objects available to us.

Rentable for parties and events.

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In London we gave an exclusive glitch performance with the opart and glitchscan.

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At the planetart vj conference we exposed the audience to our finest glitch tools. The pixelblower, and the glitchscan.

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For the Dutch theatre authority TIN we were asked to make live graphics during their conferences. We've used our collagetool, enabeling us to capture live video and create a videocollage on the spot.

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The Parade is a cultural theatre festival that showcases a variety of performances on different kind of theatre levels. This all takes place in 60's Carnivale style and the plays take place in little tents for small audiences, or on the festivalground.

For the winter edition oneseconds was asked to light up the characteristic Westergas fabric with Visuals that consisted live recorded images of guests, Parts of theatre performances, and live build video collages. In addition we did a live videoperformance simultaneously with the funk band Steye in collaboration with PipsLab, as the ending of every evening.


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One looking well that deforms your face live and a projection switching between previous recorded, and live deformations.

Available for parties, as DIY vj installation and (semi) permanent expositions.

 

Check out our earlier experiments for this installation:

First Cat's ass experiments

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The 'different kind of facial' is a glitchtallation that uses live datamoshing and facial recognition to put your face on top of another. This allows the viewer to experiment with the glitchy effects of datamoshing.

Available for parties, as a nice wall piece for your living room, executive office, board room, hotel in Dubai or for (semi) permanent exhibitions.

 

Check out our experiment's before we made this piece:

First experiment
Having a different kind of facial inside a cat's ass

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Dropstuff: an intermediate for visuals artists. They broadcast all kinds e-culture artists across the Netherlands through a number of screens and installations. They asked oneseconds to build an interactive webbased application to broadcast on their huge 16mx4m LEDscreen. Their key feature had to be: mobile interaction by the festivalguests. Oneseconds built MultiplayerMultiplier, the first online-multiplayer-multidimensional-videogame-sampler. Each viewport creates a new dimension where the player can live and die in. To survive this harsh conditions: keep your player alive and fighting.
It's a generative interactive artwork. Based on the player's actions on each individual dropstuff screen around the world it creates an unique one of a time moving collage of retro video game artefacts and actions.

 

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Our friends from FourceLabs were asked by one of the biggest housing companies from Utrecht to give them a a digital pet. This pet had to be installed in the giant, concrete lobby of a housing complex. The pet is an interactive game where the residents needed to feed their new guest through tracked buttons on the floor. FourceLabs asked oneseconds to make the hardwareplan for this installation consisting a built in upside-down beamer with a mirror system, the camera tracking system, the computer configuration and the remote software interface.

Build in collaboration with Joeri Lefévre and Henrik Rudstrøm.

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The Simon Says Loop! is a camera, one large button and an automated VJ installation that let's the audience capture short 3second video-loops that are immediately displayed and mixed on 1 to 6 screens.

It's for rent and works best at parties!

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FourceLabs build three man-size rocking riders and asked us to provide technical assistence building the game-interface, brains connecting the wii controlled wip-kippen, a slow-motion cam and a highscore database.

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Pixelblower extrudes images based on colour or user input into a new 3d context. Ideally to mash up 16th century paintings.

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Opart uses horizontal moving lines as a base. Add a live video layer, some software glitches and you've got seizure evoking graphics.

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Glitchscan is based on the slit-scan technique. It allows time-slice scanning with a live camera input. We use this image as a base for various software glitches tamed by our tools.


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The tryplex toolkit is a set of open source macro patches for QC that work together with Sensebloom's OSCeleton and Synapse. It makes Kinect skeleton tracking more accessible. All patches are open source and a lot of samples are provided, as well as a puppet-tool and a skeleton recorder.


It's developed in the tryplex.org context, a collaborative open source project fro the Swiss Hyperwerk institute, for designing and printing 3d inflatables.

Project page: code.google.com/​p/​tryplex/​